

PCSX2's virtual machine will still be simulating an EE/GS and if you run EE clock faster (it offers the option to throttle and adjust the clock target, but it is not a cycle-accurate emulator, keep this in mind) or uncap the framerate, the game will desynch. At 120 fps the game is already running twice as fast as it was intended to be running, so saying that it runs in 4K at 144fps is not exactly true. PCSX2 can bypass the frame rate target but doing so will speed up the game.



It's a matter of how the game engine works.
#PCSX RUNNING TOO FAST SOFTWARE#
Let alone 4k for what they were not made.ģ.- Higher frame rates are not easily achieved by most PCs even with the emulator if you combine them with higher resolutions (1440p or higher) as the emulator will most likely than not crash at some point, the software was simply not made for that.Ĥ.- Emulator cannot add ANYTHING of the added graphical enhacements of this game.ĥ.- Zodiac Age is still a PS4 port so your post is stupid. I know how it looks and plays at higher resolutions, pretty well that is.ġ.- Emulator sucks at both AA and Occlusion solutions and just breaks the game.Ģ.- User Iterface is atrocious at high resolutions. The only thing it adds is new textures that subjectively look better for most people.Īnd occlusion, and anti-aliasing solutions, and new shadowing, and new lightning, and enhanced particle effects, and properly scaling user interface. SolviteSekai eredeti hozzászólása:dude, with an emulator, you can get the internal resolution and framerate higher than this remaster. So stop spreading the stupidity of "30 frames are just fine!" they are not. For example FFX would look incredible at 60 or 144hz for sure, because again, higher frame rates and lower latency is always better, no matter what kind of game, even turn based, everything just feels better for obvious reasons, there is a flow between player inputs, interface recognition and the events shown in screen. Is sad really, but there is also a commercial and developing reason behind it.
#PCSX RUNNING TOO FAST PC#
But some games break at certain framerates and the costs, time and developing to correct those thigns sometimes is just too much and not worth for the company, specially when we talking about re-releases or PC ports of games that were mostly played by console gamers and will be bought, at large, by they more often than not, so they get to keep the natural lower estandars of console gaming without hurting their sales too much. In a proper scenario, all games would just bring the unlocked cap so everyone just played at whatever their system can pull off.
#PCSX RUNNING TOO FAST PS2#
This is not a PS2 version port, so this topic is stupid.Ģ.- Anything above 60 FPS is AMAZING, just that simple, the more frames the better, and if a game cannot handle higher framerates is usually due to technical limitations or developing priorities, but higher frames are ALWAYS better when implemented as they should.
